Samus - Dashattack

Hitbox Viewer
Animation by Emi House
1/
FPS
f7–9
f10–16
Frame Data
First Active7
Last Active16
Total37 frames
Damage13 / 9%
Attributes
NameValue
Start7
End16
Total Frames37
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 7 - 9
NameValue
HitboxAll Hitboxes
Damage13
Angle60
Base Knockback22
Knockback Growth105
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
Frames: 10 - 16
NameValue
HitboxAll Hitboxes
Damage9
Angle60
Base Knockback22
Knockback Growth105
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser26%
Captain Falcon24%
Donkey Kong25%
Dr. Mario23%
Falco19%
Fox19%
Ganondorf25%
Ice Climbers21%
Jigglypuff16%
Kirby18%
Link24%
Luigi23%
Mario23%
Marth21%
Mewtwo20%
Mr. Game & Watch16%
Ness22%
Peach21%
Pichu15%
Pikachu19%
Roy20%
Samus25%
Sheik21%
Yoshi24%
Young Link20%
Zelda21%
Crouch-Cancel
120 units of knockback
Bowser65%
Captain Falcon61%
Donkey Kong64%
Dr. Mario59%
Falco52%
Fox50%
Ganondorf62%
Ice Climbers55%
Jigglypuff45%
Kirby48%
Link61%
Luigi59%
Mario59%
Marth55%
Mewtwo54%
Mr. Game & Watch45%
Ness57%
Peach56%
Pichu43%
Pikachu52%
Roy54%
Samus63%
Sheik56%
Yoshi62%
Young Link54%
Zelda56%