Peach
Grounded
Tilt
Air
Neutral Air
Start
3
End
23
Total
49 frames
NAME | VALUE |
---|---|
Auto Cancel Before | 3 |
Auto Cancel After | 35 |
IASA | 42 |
L-Canceled Land Lag | 8 |
Land Lag | 17 |
Up Air
Start
7
End
11
Total
35 frames
NAME | VALUE |
---|---|
Auto Cancel Before | 7 |
Auto Cancel After | 21 |
IASA | 34 |
L-Canceled Land Lag | 7 |
Land Lag | 15 |
Back Air
Start
6
End
22
Total
44 frames
NAME | VALUE |
---|---|
Auto Cancel Before | 6 |
Auto Cancel After | 22 |
IASA | 38 |
L-Canceled Land Lag | 7 |
Land Lag | 15 |
Forward Air
Start
16
End
20
Total
54 frames
NAME | VALUE |
---|---|
Auto Cancel Before | 16 |
Auto Cancel After | 38 |
IASA | 51 |
L-Canceled Land Lag | 12 |
Land Lag | 25 |
Down Air
Start
12
End
31
Total
39 frames
NAME | VALUE |
---|---|
Auto Cancel Before | 12 |
Auto Cancel After | 39 |
L-Canceled Land Lag | 7 |
Land Lag | 15 |
Special
Toad
Start
10
End
30
Total
64 frames
NAME | VALUE |
---|---|
Notes | when hit, invincible for 8 frames. 1st sport released on that 8th frame. lasts 78 frames total. 7 hits of 3% damage |
Peach Bomber
Start
21
End
31
Total
46 frames
NAME | VALUE |
---|---|
Land Lag | 33 |
Notes | additional 27 frames of lag if you don't land. if hit, 28 frames of lag from time of hit |
Peach Bomber (Air)
Start
31
End
41
Total
56 frames
NAME | VALUE |
---|---|
Land Lag | 33 |
Notes | additional 27 frames of lag if you don't land. if hit, 28 frames of lag from time of hit |
Vegetable
Start
29
End
29
Total
29 frames
NAME | VALUE |
---|---|
Notes | data refers to the turnip pull. will update this with all projectiles damage soon |
Vegetable (Air)
Start
29
End
29
Total
29 frames
NAME | VALUE |
---|---|
Notes | data refers to the turnip pull. will update this with all projectiles damage soon |
Peach Parasol
Start
6
End
29
Total
40 frames
NAME | VALUE |
---|---|
Land Lag | 30 |
Notes | Frame data refers to peach rising, 11 hits total (no info on %s). can fast fall as soon as frame 56. Land lag with parasol closed is 4 frames. |
Peach Parasol (Air)
Start
6
End
29
Total
40 frames
NAME | VALUE |
---|---|
Land Lag | 30 |
Notes | Frame data refers to peach rising, 11 hits total (no info on %s). can fast fall as soon as frame 56. Land lag with parasol closed is 4 frames. |
Grab/Throw
Dodge
Getups/Techs
Getup-Attack (Back)
Start
End
Total
49 frames
NAME | VALUE |
---|---|
Notes | Hit: 17-19 (Behind), 25-27 (Front) Invincible: 1-27 |
Getup-Attack (Stomach)
Start
End
Total
49 frames
NAME | VALUE |
---|---|
Notes | Hit: 17-18 (Front), 25-26 (Behind) Invincible: 1-26 |
Getup-Roll Forward (Back)
Start
End
Total
35 frames
NAME | VALUE |
---|---|
Notes | Horizontal Movement At: 12 Distance: 13 ft Invincible: 1-19 |
Getup-Roll Forward (Stomach)
Start
End
Total
35 frames
NAME | VALUE |
---|---|
Notes | Horizontal Movement At: 12 Distance: 13 ft Invincible: 1-19 |
Getup-Roll Backward (Back)
Start
End
Total
35 frames
NAME | VALUE |
---|---|
Notes | Horizontal Movement At: 10 Distance: 13 ft Invincible: 1-19 |
Getup-Roll Backward (Stomach)
Start
End
Total
35 frames
NAME | VALUE |
---|---|
Notes | Horizontal Movement At: 3 Distance: 14.2 ft Invincible: 1-19 |
Tech-Wall
Start
End
Total
31 frames
NAME | VALUE |
---|---|
IASA | 6 |
Notes | Invincible: 1-14 Input an upwards direction anywhere on 1-4 for walljump tech on 6) |
Tech-Roll Forward
Start
End
Total
40 frames
NAME | VALUE |
---|---|
Notes | Horizontal Movement At: 8 Distance: 15.4 ft Invincible: 1-20 |
Tech-Roll Backward
Start
End
Total
40 frames
NAME | VALUE |
---|---|
Notes | Horizontal Movement At: 9 Distance: 15.6 ft Invincible: 1-20 |