Peach

Grounded

Jab 1

Start

2

End

3

Total

19 frames

IASA

16

Jab 2

Start

2

End

3

Total

19 frames

IASA

16

Dashattack

Start

6

End

20

Total

37 frames

IASA

36

Up Smash

Start

13

End

22

Total

44 frames

Forward Smash

Start

15

End

18

Total

47 frames

Down Smash

Start

5

End

26

Total

39 frames

Tilt

Forward Tilt

Start

6

End

13

Total

41 frames

IASA

37

Up Tilt

Start

9

End

13

Total

39 frames

IASA

37

Down Tilt

Start

12

End

13

Total

27 frames

IASA

26

Air

Neutral Air

Start

3

End

23

Total

49 frames

Auto Cancel Before

3

Auto Cancel After

35

IASA

42

L-Canceled Land Lag

8

Land Lag

17

Up Air

Start

7

End

11

Total

35 frames

Auto Cancel Before

7

Auto Cancel After

21

IASA

34

L-Canceled Land Lag

7

Land Lag

15

Back Air

Start

6

End

22

Total

44 frames

Auto Cancel Before

6

Auto Cancel After

22

IASA

38

L-Canceled Land Lag

7

Land Lag

15

Forward Air

Start

16

End

20

Total

54 frames

Auto Cancel Before

16

Auto Cancel After

38

IASA

51

L-Canceled Land Lag

12

Land Lag

25

Down Air

Start

12

End

31

Total

39 frames

Auto Cancel Before

12

Auto Cancel After

39

L-Canceled Land Lag

7

Land Lag

15

Special

bob_omb

There is no GIF available

Start

End

Total

0 frames

Toad

Start

10

End

30

Total

64 frames

Notes

when hit, invincible for 8 frames. 1st sport released on that 8th frame. lasts 78 frames total. 7 hits of 3% damage

Peach Bomber

Start

21

End

31

Total

46 frames

Land Lag

33

Notes

additional 27 frames of lag if you don't land. if hit, 28 frames of lag from time of hit

Peach Bomber (Air)

Start

31

End

41

Total

56 frames

Land Lag

33

Notes

additional 27 frames of lag if you don't land. if hit, 28 frames of lag from time of hit

Vegetable

Start

29

End

29

Total

29 frames

Notes

data refers to the turnip pull. will update this with all projectiles damage soon

Vegetable (Air)

There is no GIF available

Start

29

End

29

Total

29 frames

Notes

data refers to the turnip pull. will update this with all projectiles damage soon

Peach Parasol

Start

6

End

29

Total

40 frames

Land Lag

30

Notes

Frame data refers to peach rising, 11 hits total (no info on %s). can fast fall as soon as frame 56. Land lag with parasol closed is 4 frames.

Peach Parasol (Air)

Start

6

End

29

Total

40 frames

Land Lag

30

Notes

Frame data refers to peach rising, 11 hits total (no info on %s). can fast fall as soon as frame 56. Land lag with parasol closed is 4 frames.

Grab/Throw

Grab

Start

7

End

8

Total

30 frames

Dashgrab

Start

7

End

8

Total

40 frames

Pummel

There is no GIF available

Start

End

Total

0 frames

Forward throw

There is no GIF available

Start

14

End

14

Total

33 frames

Back throw

There is no GIF available

Start

20

End

20

Total

49 frames

Up throw

There is no GIF available

Start

20

End

24

Total

49 frames

Down throw

There is no GIF available

Start

34

End

42

Total

64 frames

Dodge

Spotdodge

Start

2

End

18

Total

27 frames

Airdodge

Start

4

End

19

Total

49 frames

Roll backwards

Start

4

End

19

Total

31 frames

Roll forwards

Start

4

End

19

Total

31 frames

Getups/Techs

Getup-Attack (Back)

There is no GIF available

Start

End

Total

49 frames

Notes

Hit: 17-19 (Behind), 25-27 (Front) Invincible: 1-27

Getup-Attack (Stomach)

There is no GIF available

Start

End

Total

49 frames

Notes

Hit: 17-18 (Front), 25-26 (Behind) Invincible: 1-26

Getup-Roll Forward (Back)

There is no GIF available

Start

End

Total

35 frames

Notes

Horizontal Movement At: 12 Distance: 13 ft Invincible: 1-19

Getup-Roll Forward (Stomach)

There is no GIF available

Start

End

Total

35 frames

Notes

Horizontal Movement At: 12 Distance: 13 ft Invincible: 1-19

Getup-Roll Backward (Back)

There is no GIF available

Start

End

Total

35 frames

Notes

Horizontal Movement At: 10 Distance: 13 ft Invincible: 1-19

Getup-Roll Backward (Stomach)

There is no GIF available

Start

End

Total

35 frames

Notes

Horizontal Movement At: 3 Distance: 14.2 ft Invincible: 1-19

Tech-Wall

There is no GIF available

Start

End

Total

31 frames

IASA

6

Notes

Invincible: 1-14 Input an upwards direction anywhere on 1-4 for walljump tech on 6)

Tech-Wall Jump

There is no GIF available

Start

End

Total

40 frames

IASA

1

Tech-Neutral

Start

End

Total

26 frames

Notes

Invincible: 1-20

Tech-Roll Forward

Start

End

Total

40 frames

Notes

Horizontal Movement At: 8 Distance: 15.4 ft Invincible: 1-20

Tech-Roll Backward

Start

End

Total

40 frames

Notes

Horizontal Movement At: 9 Distance: 15.6 ft Invincible: 1-20

Item

beamsword

There is no GIF available

Start

End

Total

0 frames

mr_saturn

There is no GIF available

Start

End

Total

0 frames

Uncategorised

unknown

There is no GIF available

Start

End

Total

0 frames