Jigglypuff - Up Tilt

Hitbox Viewer
Animation by Emi House
1/
FPS
f8–9
f10–14
Frame Data
First Active8
Last Active14
Total23 frames
Damage9 / 8%
Attributes
NameValue
Start8
End14
Total Frames23
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 8 - 9
NameValue
HitboxAll Hitboxes
Damage9
Angle96
Base Knockback40
Knockback Growth120
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Frames: 10 - 14
NameValue
HitboxAll Hitboxes
Damage8
Angle88
Base Knockback40
Knockback Growth120
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser13%
Captain Falcon12%
Donkey Kong13%
Dr. Mario11%
Falco9%
Fox9%
Ganondorf12%
Ice Climbers10%
Jigglypuff7%
Kirby8%
Link12%
Luigi11%
Mario11%
Marth10%
Mewtwo10%
Mr. Game & Watch7%
Ness11%
Peach10%
Pichu7%
Pikachu9%
Roy10%
Samus12%
Sheik10%
Yoshi12%
Young Link10%
Zelda10%
Crouch-Cancel
120 units of knockback
Bowser60%
Captain Falcon56%
Donkey Kong59%
Dr. Mario55%
Falco48%
Fox47%
Ganondorf58%
Ice Climbers51%
Jigglypuff42%
Kirby45%
Link56%
Luigi55%
Mario55%
Marth51%
Mewtwo50%
Mr. Game & Watch42%
Ness53%
Peach52%
Pichu40%
Pikachu48%
Roy50%
Samus58%
Sheik52%
Yoshi57%
Young Link50%
Zelda52%