Ganondorf - Down Smash

Summary

First Active19
Last Active32
Total49 frames
Damage8 / 14 / 12%
IASA47

Legend

Attributes

NameValue
Start19
End32
Total Frames49
IASA47
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 19 - 22
NameValue
Hitbox
id0
Damage8
Angle160
Base Knockback0
Knockback Growth100
Set Knockback90
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
NameValue
Hitbox
id1
Damage8
Angle160
Base Knockback0
Knockback Growth100
Set Knockback130
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
Frames: 29 - 32
NameValue
Hitbox
id1
Damage14
Angle120
Base Knockback60
Knockback Growth110
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
NameValue
Hitbox
id2
Damage12
Angle120
Base Knockback60
Knockback Growth110
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id0
Damage14
Angle120
Base Knockback60
Knockback Growth110
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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