Roy - Double Edged Dance (2, Up)

Hitbox Viewer
Animation by Emi House
1/
FPS
hit2_up
0
1
40
Frame Data
First Active12
Last Active15
Total40 frames
Damage6 / 4%
Notes
Window for the next move: 17-32
Attributes
NameValue
Start12
End15
Total Frames40
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
hit2_up
NameValue
Hitbox
id2
Damage6
Angle96
Base Knockback50
Knockback Growth30
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id1
Damage6
Angle96
Base Knockback50
Knockback Growth30
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id0
Damage6
Angle96
Base Knockback50
Knockback Growth30
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id3
Damage4
Angle96
Base Knockback50
Knockback Growth30
Set Knockback0
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser153%
Captain Falcon144%
Donkey Kong151%
Dr. Mario141%
Falco126%
Fox123%
Ganondorf148%
Ice Climbers132%
Jigglypuff112%
Kirby119%
Link144%
Luigi141%
Mario141%
Marth131%
Mewtwo130%
Mr. Game & Watch112%
Ness137%
Peach134%
Pichu108%
Pikachu126%
Roy130%
Samus148%
Sheik134%
Yoshi147%
Young Link130%
Zelda134%
Crouch-Cancel
120 units of knockback
Bowser412%
Captain Falcon387%
Donkey Kong406%
Dr. Mario379%
Falco341%
Fox331%
Ganondorf396%
Ice Climbers356%
Jigglypuff302%
Kirby321%
Link387%
Luigi379%
Mario379%
Marth354%
Mewtwo350%
Mr. Game & Watch302%
Ness367%
Peach360%
Pichu293%
Pikachu341%
Roy350%
Samus398%
Sheik360%
Yoshi394%
Young Link350%
Zelda360%