Fox - Up Tilt

Hitbox Viewer
Animation by Emi House
1/
FPS
f5–11
Frame Data
First Active5
Last Active11
Total23 frames
Damage12 / 9%
IASA23
Attributes
NameValue
Start5
End11
Total Frames23
IASA23
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 5 - 11
NameValue
Hitbox
id0
Damage12
Angle110
Base Knockback18
Knockback Growth140
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id1
Damage9
Angle84
Base Knockback18
Knockback Growth140
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id2
Damage9
Angle80
Base Knockback18
Knockback Growth140
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id3
Damage9
Angle80
Base Knockback18
Knockback Growth140
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser18%
Captain Falcon16%
Donkey Kong17%
Dr. Mario15%
Falco13%
Fox12%
Ganondorf17%
Ice Climbers14%
Jigglypuff10%
Kirby11%
Link16%
Luigi15%
Mario15%
Marth14%
Mewtwo13%
Mr. Game & Watch10%
Ness15%
Peach14%
Pichu9%
Pikachu13%
Roy13%
Samus17%
Sheik14%
Yoshi16%
Young Link13%
Zelda14%
Crouch-Cancel
120 units of knockback
Bowser49%
Captain Falcon46%
Donkey Kong48%
Dr. Mario44%
Falco39%
Fox37%
Ganondorf47%
Ice Climbers41%
Jigglypuff33%
Kirby36%
Link46%
Luigi44%
Mario44%
Marth41%
Mewtwo40%
Mr. Game & Watch33%
Ness43%
Peach42%
Pichu32%
Pikachu39%
Roy40%
Samus47%
Sheik42%
Yoshi47%
Young Link40%
Zelda42%