Captain Falcon - Falcon Kick (Air)
Summary
First Active15
Last Active29
Total57 frames
Damage15 / 13 / 11%
Landing lag45
Notescan also do 11% damage. landing lag only occurs if ground hitbox is activated, which is also the weak hitbox
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 15 | 29 | 57 | 45 |
| Name | Value |
|---|---|
| Start | 15 |
| End | 29 |
| Total Frames | 57 |
| IASA | |
| Land Lag | 45 |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
air_clean | |||||||||
| All Hitboxes | 15 | 361 | 40 | 70 | 0 | Flame | 8 | 8 (5 Crouched) | 8 |
air_mid | |||||||||
| All Hitboxes | 13 | 361 | 40 | 65 | 0 | Flame | 7 | 7 (4 Crouched) | 7 |
air_late | |||||||||
| All Hitboxes | 11 | 361 | 40 | 60 | 0 | Flame | 7 | 7 (4 Crouched) | 6 |
air_clean
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 15 |
| Angle | 361 |
| Base Knockback | 40 |
| Knockback Growth | 70 |
| Set Knockback | 0 |
| Effect | Flame |
| Hitlag Attacker | 8 |
| Hitlag Defender | 8 (5 Crouched) |
| Shieldstun | 8 |
air_mid
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 13 |
| Angle | 361 |
| Base Knockback | 40 |
| Knockback Growth | 65 |
| Set Knockback | 0 |
| Effect | Flame |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
air_late
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 11 |
| Angle | 361 |
| Base Knockback | 40 |
| Knockback Growth | 60 |
| Set Knockback | 0 |
| Effect | Flame |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 6 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting