Link - Up Air

Hitbox Viewer
Animation by Emi House
1/
FPS
f5–7
f8–49
Frame Data
First Active5
Last Active49
Total69 frames
Damage16 / 12%
IASA60
Landing lag30 (15 L-Cancelled)
Autocancel<5 55>
Attributes
NameValue
Start5
End49
Total Frames69
IASA60
Land Lag30
L-Canceled Land Lag15
Landing Fall Special Lag
Auto Cancel Before5
Auto Cancel After55
Hitboxes
Frames: 5 - 7
NameValue
HitboxAll Hitboxes
Damage16
Angle80
Base Knockback25
Knockback Growth85
Set Knockback0
EffectSlash
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun9
Frames: 8 - 49
NameValue
HitboxAll Hitboxes
Damage12
Angle80
Base Knockback25
Knockback Growth85
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser25%
Captain Falcon22%
Donkey Kong24%
Dr. Mario22%
Falco18%
Fox17%
Ganondorf23%
Ice Climbers19%
Jigglypuff14%
Kirby16%
Link22%
Luigi22%
Mario22%
Marth19%
Mewtwo19%
Mr. Game & Watch14%
Ness20%
Peach20%
Pichu13%
Pikachu18%
Roy19%
Samus23%
Sheik20%
Yoshi23%
Young Link19%
Zelda20%
Crouch-Cancel
120 units of knockback
Bowser65%
Captain Falcon60%
Donkey Kong64%
Dr. Mario59%
Falco51%
Fox50%
Ganondorf62%
Ice Climbers54%
Jigglypuff44%
Kirby48%
Link60%
Luigi59%
Mario59%
Marth54%
Mewtwo53%
Mr. Game & Watch44%
Ness57%
Peach55%
Pichu42%
Pikachu51%
Roy53%
Samus63%
Sheik55%
Yoshi62%
Young Link53%
Zelda55%