Link - Bow

Hitbox Viewer
Animation by Emi House
Bow - undefined
1/
FPS
pointblank
no_charge
lvl_1_charge
lvl_2_charge
lvl_3_charge
lvl_4_charge
lvl_5_charge
lvl_6_charge
lvl_7_charge
lvl_8_charge
lvl_9_charge
fully_charge
Frame Data
First Active18
Last Active78
Total42 frames
Damage1 / 5 / 6 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 18%
Notes
total time for full charge+release = 84 frames. 24 frames of endlag upon release. damage increases the longer the charge (will do 1% if very close upon release)
Attributes
NameValue
Start18
End78
Total Frames42
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
pointblank
NameValue
HitboxAll Hitboxes
Damage1
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
no_charge
NameValue
HitboxAll Hitboxes
Damage5
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
lvl_1_charge
NameValue
HitboxAll Hitboxes
Damage6
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
lvl_2_charge
NameValue
HitboxAll Hitboxes
Damage7
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
lvl_3_charge
NameValue
HitboxAll Hitboxes
Damage8
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
lvl_4_charge
NameValue
HitboxAll Hitboxes
Damage9
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
lvl_5_charge
NameValue
HitboxAll Hitboxes
Damage10
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
lvl_6_charge
NameValue
HitboxAll Hitboxes
Damage11
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun6
lvl_7_charge
NameValue
HitboxAll Hitboxes
Damage12
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
lvl_8_charge
NameValue
HitboxAll Hitboxes
Damage13
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
lvl_9_charge
NameValue
HitboxAll Hitboxes
Damage14
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
fully_charge
NameValue
HitboxAll Hitboxes
Damage18
Angle70
Base Knockback8
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun10
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser650%
Captain Falcon611%
Donkey Kong641%
Dr. Mario599%
Falco539%
Fox524%
Ganondorf626%
Ice Climbers563%
Jigglypuff479%
Kirby509%
Link611%
Luigi599%
Mario599%
Marth560%
Mewtwo554%
Mr. Game & Watch479%
Ness581%
Peach569%
Pichu464%
Pikachu539%
Roy554%
Samus629%
Sheik569%
Yoshi623%
Young Link554%
Zelda569%
Crouch-Cancel
120 units of knockback
Bowser1064%
Captain Falcon1000%
Donkey Kong1049%
Dr. Mario980%
Falco882%
Fox858%
Ganondorf1025%
Ice Climbers922%
Jigglypuff784%
Kirby833%
Link1000%
Luigi980%
Mario980%
Marth917%
Mewtwo907%
Mr. Game & Watch784%
Ness951%
Peach931%
Pichu760%
Pikachu882%
Roy907%
Samus1029%
Sheik931%
Yoshi1020%
Young Link907%
Zelda931%