Sheik - Up Smash

Hitbox Viewer
Animation by Emi House
1/
FPS
f12–12
f14–16
1
12
14
16
47
Frame Data
First Active12
Last Active16
Total47 frames
Damage17 / 13%
IASA40
Attributes
NameValue
Start12
End16
Total Frames47
IASA40
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 12 - 12
NameValue
HitboxAll Hitboxes
Damage17
Angle90
Base Knockback50
Knockback Growth105
Set Knockback0
EffectSlash
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun9
Frames: 14 - 16
NameValue
Hitbox
id1
Damage13
Angle88
Base Knockback38
Knockback Growth100
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id0
Damage13
Angle88
Base Knockback38
Knockback Growth100
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id3
Damage13
Angle78
Base Knockback38
Knockback Growth100
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id2
Damage13
Angle78
Base Knockback38
Knockback Growth100
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Crouch-Cancel
120 units of knockback
Bowser23%
Captain Falcon21%
Donkey Kong23%
Dr. Mario20%
Falco16%
Fox16%
Ganondorf22%
Ice Climbers18%
Jigglypuff13%
Kirby15%
Link21%
Luigi20%
Mario20%
Marth18%
Mewtwo17%
Mr. Game & Watch13%
Ness19%
Peach18%
Pichu12%
Pikachu16%
Roy17%
Samus22%
Sheik18%
Yoshi22%
Young Link17%
Zelda18%