Ice Climbers - Ice Shot

Hitbox Viewer
Animation by Emi House
1/
FPS
melee
shot
Frame Data
First Active15
Last Active20
Total59 frames
Damage9 / 5%
Notes
ice apppers frame 17, lasts 61 frames. hammer hit and ice botj do 5%
Attributes
NameValue
Start15
End20
Total Frames59
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
melee
NameValue
HitboxAll Hitboxes
Damage9
Angle80
Base Knockback80
Knockback Growth60
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
shot
NameValue
HitboxAll Hitboxes
Damage5
Angle361
Base Knockback5
Knockback Growth50
Set Knockback0
EffectFreezing
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Crouch-Cancel
120 units of knockback
Bowser60%
Captain Falcon56%
Donkey Kong59%
Dr. Mario55%
Falco48%
Fox47%
Ganondorf58%
Ice Climbers51%
Jigglypuff42%
Kirby45%
Link56%
Luigi55%
Mario55%
Marth51%
Mewtwo50%
Mr. Game & Watch42%
Ness53%
Peach52%
Pichu40%
Pikachu48%
Roy50%
Samus58%
Sheik52%
Yoshi57%
Young Link50%
Zelda52%