Marth - Down Tilt

Summary

First Active7
Last Active9
Total49 frames
Damage9 / 10 / 8%
IASA20

Legend

Attributes

NameValue
Start7
End9
Total Frames49
IASA20
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 7 - 9
NameValue
Hitbox
id0
Damage9
Angle30
Base Knockback40
Knockback Growth40
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id3
Damage10
Angle30
Base Knockback50
Knockback Growth40
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id2
Damage8
Angle30
Base Knockback20
Knockback Growth40
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
NameValue
Hitbox
id1
Damage8
Angle30
Base Knockback25
Knockback Growth40
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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