Ganondorf - Neutral Air
Summary
First Active7
Last Active21
Total44 frames
Damage12%
Landing lag25 (12 L-Cancelled)
Autocancel<4 25>
Legend
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 7 | 21 | 44 | 25 | 12 | 4 | 25 |
| Name | Value |
|---|---|
| Start | 7 |
| End | 21 |
| Total Frames | 44 |
| IASA | |
| Land Lag | 25 |
| L-Canceled Land Lag | 12 |
| Landing Fall Special Lag | |
| Auto Cancel Before | 4 |
| Auto Cancel After | 25 |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 7 - 8 | |||||||||
| id2 | 12 | 65 | 30 | 100 | 0 | Normal | 7 | 7 (4 Crouched) | 7 |
| id1 | 12 | 60 | 30 | 100 | 0 | Normal | 7 | 7 (4 Crouched) | 7 |
| id0 | 12 | 55 | 30 | 100 | 0 | Normal | 7 | 7 (4 Crouched) | 7 |
Frames: 20 - 21 | |||||||||
| All Hitboxes | 12 | 361 | 50 | 100 | 0 | Normal | 7 | 7 (4 Crouched) | 7 |
Frames: 7 - 8
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 12 |
| Angle | 65 |
| Base Knockback | 30 |
| Knockback Growth | 100 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 12 |
| Angle | 60 |
| Base Knockback | 30 |
| Knockback Growth | 100 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 12 |
| Angle | 55 |
| Base Knockback | 30 |
| Knockback Growth | 100 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
Frames: 20 - 21
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 12 |
| Angle | 361 |
| Base Knockback | 50 |
| Knockback Growth | 100 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting