Mewtwo - Shadow Ball

Hitbox Viewer
Animation by Emi House
1/
FPS
ground_charging
lvl_0
lvl_1
lvl_2
lvl_3
lvl_4
lvl_5
lvl_6
lvl_7
0
1
26
Frame Data
First Active17
Last Active17
Total26 frames
Damage2 / 3 / 5 / 8 / 11 / 14 / 17 / 20 / 25%
Notes
Shadow Ball lasts 69 frames. fully charged takes 100 frames
Attributes
NameValue
Start17
End17
Total Frames26
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
ground_charging
NameValue
HitboxAll Hitboxes
Damage2
Angle80
Base Knockback20
Knockback Growth100
Set Knockback0
EffectElectric
Hitlag Attacker4
Hitlag Defender6 (4 Crouched)
Shieldstun2
lvl_0
NameValue
HitboxAll Hitboxes
Damage3
Angle361
Base Knockback15
Knockback Growth35
Set Knockback0
EffectDarkness
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
lvl_1
NameValue
HitboxAll Hitboxes
Damage5
Angle361
Base Knockback20
Knockback Growth40
Set Knockback0
EffectDarkness
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
lvl_2
NameValue
HitboxAll Hitboxes
Damage8
Angle361
Base Knockback25
Knockback Growth45
Set Knockback0
EffectDarkness
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
lvl_3
NameValue
HitboxAll Hitboxes
Damage11
Angle361
Base Knockback30
Knockback Growth50
Set Knockback0
EffectDarkness
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun6
lvl_4
NameValue
HitboxAll Hitboxes
Damage14
Angle361
Base Knockback35
Knockback Growth55
Set Knockback0
EffectDarkness
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
lvl_5
NameValue
HitboxAll Hitboxes
Damage17
Angle361
Base Knockback40
Knockback Growth60
Set Knockback0
EffectDarkness
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun9
lvl_6
NameValue
HitboxAll Hitboxes
Damage20
Angle361
Base Knockback45
Knockback Growth65
Set Knockback0
EffectDarkness
Hitlag Attacker10
Hitlag Defender10 (6 Crouched)
Shieldstun10
lvl_7
NameValue
HitboxAll Hitboxes
Damage25
Angle361
Base Knockback50
Knockback Growth70
Set Knockback0
EffectDarkness
Hitlag Attacker11
Hitlag Defender11 (7 Crouched)
Shieldstun13
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser161%
Captain Falcon151%
Donkey Kong159%
Dr. Mario148%
Falco133%
Fox130%
Ganondorf155%
Ice Climbers139%
Jigglypuff118%
Kirby126%
Link151%
Luigi148%
Mario148%
Marth139%
Mewtwo137%
Mr. Game & Watch118%
Ness144%
Peach141%
Pichu115%
Pikachu133%
Roy137%
Samus156%
Sheik141%
Yoshi154%
Young Link137%
Zelda141%
Crouch-Cancel
120 units of knockback
Bowser316%
Captain Falcon297%
Donkey Kong312%
Dr. Mario291%
Falco262%
Fox255%
Ganondorf305%
Ice Climbers274%
Jigglypuff233%
Kirby247%
Link297%
Luigi291%
Mario291%
Marth272%
Mewtwo269%
Mr. Game & Watch233%
Ness283%
Peach277%
Pichu225%
Pikachu262%
Roy269%
Samus306%
Sheik277%
Yoshi303%
Young Link269%
Zelda277%