Mewtwo - Up Tilt
Summary
First Active6
Last Active11
Total31 frames
Damage10 / 6 / 8 / 5%
IASA28
Relevant moves
Legend
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 6 | 11 | 31 | 28 |
| Name | Value |
|---|---|
| Start | 6 |
| End | 11 |
| Total Frames | 31 |
| IASA | 28 |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 6 - 6 | |||||||||
| id0 | 10 | 110 | 0 | 115 | 0 | Normal | 6 | 6 (4 Crouched) | 6 |
| id2 | 6 | 110 | 70 | 114 | 0 | Normal | 5 | 5 (3 Crouched) | 4 |
| id1 | 8 | 110 | 70 | 114 | 0 | Normal | 6 | 6 (4 Crouched) | 5 |
| id3 | 5 | 361 | 0 | 80 | 0 | Normal | 5 | 5 (3 Crouched) | 4 |
Frames: 7 - 11 | |||||||||
| id3 | 5 | 78 | 40 | 114 | 0 | Normal | 5 | 5 (3 Crouched) | 4 |
| id0 | 10 | 78 | 60 | 114 | 0 | Normal | 6 | 6 (4 Crouched) | 6 |
| id2 | 6 | 78 | 50 | 114 | 0 | Normal | 5 | 5 (3 Crouched) | 4 |
| id1 | 8 | 78 | 60 | 114 | 0 | Normal | 6 | 6 (4 Crouched) | 5 |
Frames: 6 - 6
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 10 |
| Angle | 110 |
| Base Knockback | 0 |
| Knockback Growth | 115 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 6 |
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 6 |
| Angle | 110 |
| Base Knockback | 70 |
| Knockback Growth | 114 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 5 |
| Hitlag Defender | 5 (3 Crouched) |
| Shieldstun | 4 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 8 |
| Angle | 110 |
| Base Knockback | 70 |
| Knockback Growth | 114 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 5 |
| Name | Value |
|---|---|
| Hitbox | id3 |
| Damage | 5 |
| Angle | 361 |
| Base Knockback | 0 |
| Knockback Growth | 80 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 5 |
| Hitlag Defender | 5 (3 Crouched) |
| Shieldstun | 4 |
Frames: 7 - 11
| Name | Value |
|---|---|
| Hitbox | id3 |
| Damage | 5 |
| Angle | 78 |
| Base Knockback | 40 |
| Knockback Growth | 114 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 5 |
| Hitlag Defender | 5 (3 Crouched) |
| Shieldstun | 4 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 10 |
| Angle | 78 |
| Base Knockback | 60 |
| Knockback Growth | 114 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 6 |
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 6 |
| Angle | 78 |
| Base Knockback | 50 |
| Knockback Growth | 114 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 5 |
| Hitlag Defender | 5 (3 Crouched) |
| Shieldstun | 4 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 8 |
| Angle | 78 |
| Base Knockback | 60 |
| Knockback Growth | 114 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 5 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting