Mewtwo - Rapid Jabs
Summary
First Active6
Last Active48
Total50 frames
Damage2%
NotesAfter last hitbox there is an additional 13 frame cooldown
Relevant moves
Legend
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 6 | 48 | 50 |
| Name | Value |
|---|---|
| Start | 6 |
| End | 48 |
| Total Frames | 50 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 6 - 6, 13 - 13, 20 - 20, 27 - 27, 34 - 34, 41 - 41, 48 - 48 | |||||||||
| All Hitboxes | 2 | 70 | 0 | 70 | 0 | Darkness | 4 | 4 (2 Crouched) | 2 |
Frames: 6 - 6, 13 - 13, 20 - 20, 27 - 27, 34 - 34, 41 - 41, 48 - 48
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 2 |
| Angle | 70 |
| Base Knockback | 0 |
| Knockback Growth | 70 |
| Set Knockback | 0 |
| Effect | Darkness |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting