Mewtwo - Rapid Jabs

Hitbox Viewer
Animation by Emi House
1/
FPS
f6–6
f13–13
f20–20
f27–27
f34–34
f41–41
f48–48
1
6
13
20
27
34
41
48
50
Frame Data
First Active6
Last Active48
Total50 frames
Damage2%
Notes
After last hitbox there is an additional 13 frame cooldown
Attributes
NameValue
Start6
End48
Total Frames50
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 6 - 6, 13 - 13, 20 - 20, 27 - 27, 34 - 34, 41 - 41, 48 - 48
NameValue
HitboxAll Hitboxes
Damage2
Angle70
Base Knockback0
Knockback Growth70
Set Knockback0
EffectDarkness
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser372%
Captain Falcon349%
Donkey Kong366%
Dr. Mario342%
Falco308%
Fox299%
Ganondorf358%
Ice Climbers322%
Jigglypuff274%
Kirby291%
Link349%
Luigi342%
Mario342%
Marth320%
Mewtwo317%
Mr. Game & Watch274%
Ness332%
Peach325%
Pichu265%
Pikachu308%
Roy317%
Samus360%
Sheik325%
Yoshi356%
Young Link317%
Zelda325%
Crouch-Cancel
120 units of knockback
Bowser593%
Captain Falcon557%
Donkey Kong585%
Dr. Mario546%
Falco492%
Fox478%
Ganondorf571%
Ice Climbers514%
Jigglypuff437%
Kirby464%
Link557%
Luigi546%
Mario546%
Marth511%
Mewtwo505%
Mr. Game & Watch437%
Ness530%
Peach519%
Pichu423%
Pikachu492%
Roy505%
Samus574%
Sheik519%
Yoshi568%
Young Link505%
Zelda519%