Marth - Dolphin Slash (Air)

Hitbox Viewer
Animation by Emi House
1/
FPS
air
0
1
39
Frame Data
First Active5
Last Active11
Total39 frames
Damage6 / 7%
Notes
strong hit frame 5, can do 10 or 13% damage. weak hit frames 6-11, does 7 or 6% damage
Attributes
NameValue
Start5
End11
Total Frames39
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
air
NameValue
Hitbox
id2
Damage6
Angle74
Base Knockback20
Knockback Growth90
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id0
Damage7
Angle361
Base Knockback20
Knockback Growth90
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
NameValue
Hitbox
id1
Damage7
Angle74
Base Knockback20
Knockback Growth90
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser89%
Captain Falcon83%
Donkey Kong87%
Dr. Mario81%
Falco73%
Fox71%
Ganondorf85%
Ice Climbers76%
Jigglypuff64%
Kirby68%
Link83%
Luigi81%
Mario81%
Marth76%
Mewtwo75%
Mr. Game & Watch64%
Ness79%
Peach77%
Pichu62%
Pikachu73%
Roy75%
Samus86%
Sheik77%
Yoshi85%
Young Link75%
Zelda77%
Crouch-Cancel
120 units of knockback
Bowser175%
Captain Falcon164%
Donkey Kong172%
Dr. Mario161%
Falco144%
Fox140%
Ganondorf168%
Ice Climbers151%
Jigglypuff128%
Kirby136%
Link164%
Luigi161%
Mario161%
Marth150%
Mewtwo148%
Mr. Game & Watch128%
Ness156%
Peach152%
Pichu123%
Pikachu144%
Roy148%
Samus169%
Sheik152%
Yoshi167%
Young Link148%
Zelda152%