Marth - Up Smash
Summary
First Active13
Last Active16
Total54 frames
Damage8 / 15 / 18%
IASA46
Relevant moves
Legend
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 13 | 16 | 54 | 46 |
| Name | Value |
|---|---|
| Start | 13 |
| End | 16 |
| Total Frames | 54 |
| IASA | 46 |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 13 - 16 | |||||||||
| id0 | 8 | 70 | 0 | 100 | 100 | Normal | 6 | 6 (4 Crouched) | 5 |
| id1 | 8 | 70 | 0 | 100 | 100 | Normal | 6 | 6 (4 Crouched) | 5 |
| id2 | 15 | 90 | 30 | 80 | 0 | Slash | 8 | 8 (5 Crouched) | 8 |
| id3 | 18 | 90 | 60 | 80 | 0 | Slash | 9 | 9 (6 Crouched) | 10 |
Frames: 13 - 16
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 8 |
| Angle | 70 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 100 |
| Effect | Normal |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 5 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 8 |
| Angle | 70 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 100 |
| Effect | Normal |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 5 |
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 15 |
| Angle | 90 |
| Base Knockback | 30 |
| Knockback Growth | 80 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 8 |
| Hitlag Defender | 8 (5 Crouched) |
| Shieldstun | 8 |
| Name | Value |
|---|---|
| Hitbox | id3 |
| Damage | 18 |
| Angle | 90 |
| Base Knockback | 60 |
| Knockback Growth | 80 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 9 |
| Hitlag Defender | 9 (6 Crouched) |
| Shieldstun | 10 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting