Marth - Forward Air
Legend
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 4 | 7 | 33 | 30 | 15 | 7 | 1 | 26 |
| Name | Value |
|---|---|
| Start | 4 |
| End | 7 |
| Total Frames | 33 |
| IASA | 30 |
| Land Lag | 15 |
| L-Canceled Land Lag | 7 |
| Landing Fall Special Lag | |
| Auto Cancel Before | 1 |
| Auto Cancel After | 26 |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 4 - 7 | |||||||||
| id3 | 13 | 67 | 42 | 70 | 0 | Slash | 7 | 7 (4 Crouched) | 7 |
| id0 | 10 | 361 | 30 | 70 | 0 | Slash | 6 | 6 (4 Crouched) | 6 |
| id2 | 9 | 361 | 20 | 70 | 0 | Slash | 6 | 6 (4 Crouched) | 6 |
| id1 | 9 | 361 | 20 | 70 | 0 | Slash | 6 | 6 (4 Crouched) | 6 |
Frames: 4 - 7
| Name | Value |
|---|---|
| Hitbox | id3 |
| Damage | 13 |
| Angle | 67 |
| Base Knockback | 42 |
| Knockback Growth | 70 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 10 |
| Angle | 361 |
| Base Knockback | 30 |
| Knockback Growth | 70 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 6 |
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 9 |
| Angle | 361 |
| Base Knockback | 20 |
| Knockback Growth | 70 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 6 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 9 |
| Angle | 361 |
| Base Knockback | 20 |
| Knockback Growth | 70 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 6 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting