Roy - Double Edged Dance (4, Down)

Hitbox Viewer
Animation by Emi House
1/
FPS
hit4_down_hits1_4
hit4_down_hit5
0
1
50
Frame Data
Total50 frames
Damage3 / 5%
Notes
Hit: 13-15, 19-21, 25-27, 31-33 37-38
Attributes
NameValue
Start
End
Total Frames50
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
hit4_down_hits1_4
NameValue
HitboxAll Hitboxes
Damage3
Angle80
Base Knockback2
Knockback Growth40
Set Knockback0
EffectFlame
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
hit4_down_hit5
NameValue
HitboxAll Hitboxes
Damage5
Angle361
Base Knockback30
Knockback Growth110
Set Knockback0
EffectFlame
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser546%
Captain Falcon513%
Donkey Kong539%
Dr. Mario503%
Falco453%
Fox440%
Ganondorf526%
Ice Climbers473%
Jigglypuff402%
Kirby427%
Link513%
Luigi503%
Mario503%
Marth470%
Mewtwo465%
Mr. Game & Watch402%
Ness488%
Peach478%
Pichu389%
Pikachu453%
Roy465%
Samus528%
Sheik478%
Yoshi523%
Young Link465%
Zelda478%
Crouch-Cancel
120 units of knockback
Bowser856%
Captain Falcon805%
Donkey Kong844%
Dr. Mario789%
Falco710%
Fox690%
Ganondorf825%
Ice Climbers741%
Jigglypuff631%
Kirby670%
Link805%
Luigi789%
Mario789%
Marth737%
Mewtwo730%
Mr. Game & Watch631%
Ness765%
Peach749%
Pichu611%
Pikachu710%
Roy730%
Samus828%
Sheik749%
Yoshi821%
Young Link730%
Zelda749%