Roy - Blazer (Air)

Hitbox Viewer
Animation by Emi House
1/
FPS
hit1
hits2_4
hits5_7
0
1
48
Frame Data
First Active9
Last Active21
Total48 frames
Damage3 / 5 / 2 / 1%
Landing lag30
Notes
can grab ledge as soon as frame 32.
Interpolated
Move is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.
Attributes
NameValue
Start9
End21
Total Frames48
IASA
Land Lag30
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
hit1
NameValue
Hitbox
id3
Damage3
Angle361
Base Knockback0
Knockback Growth100
Set Knockback80
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id0
Damage5
Angle84
Base Knockback0
Knockback Growth100
Set Knockback200
EffectFlame
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id1
Damage5
Angle84
Base Knockback0
Knockback Growth100
Set Knockback200
EffectFlame
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id2
Damage5
Angle84
Base Knockback0
Knockback Growth100
Set Knockback200
EffectFlame
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
hits2_4
NameValue
Hitbox
id2
Damage2
Angle84
Base Knockback0
Knockback Growth100
Set Knockback160
EffectFlame
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id1
Damage2
Angle84
Base Knockback0
Knockback Growth100
Set Knockback160
EffectFlame
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id0
Damage2
Angle84
Base Knockback0
Knockback Growth100
Set Knockback160
EffectFlame
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id3
Damage1
Angle361
Base Knockback10
Knockback Growth100
Set Knockback0
EffectSlash
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
hits5_7
NameValue
Hitbox
id3
Damage1
Angle361
Base Knockback10
Knockback Growth100
Set Knockback0
EffectSlash
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id1
Damage1
Angle84
Base Knockback0
Knockback Growth100
Set Knockback100
EffectFlame
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id2
Damage1
Angle84
Base Knockback0
Knockback Growth100
Set Knockback100
EffectFlame
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id0
Damage1
Angle84
Base Knockback0
Knockback Growth100
Set Knockback100
EffectFlame
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

This move sends at the Sakurai Angle (361 degrees).

While grounded and below 32 units of knockback, this move sends at 0 degrees, and thus cannot be ASDI Downed
ASDI Down
80 units of knockback
BowserNever breaks
Captain FalconNever breaks
Donkey KongNever breaks
Dr. MarioNever breaks
Falco0%
Fox0%
GanondorfNever breaks
Ice ClimbersNever breaks
Jigglypuff0%
Kirby0%
LinkNever breaks
LuigiNever breaks
MarioNever breaks
MarthNever breaks
Mewtwo0%
Mr. Game & Watch0%
NessNever breaks
PeachNever breaks
Pichu0%
Pikachu0%
Roy0%
SamusNever breaks
SheikNever breaks
YoshiNever breaks
Young Link0%
ZeldaNever breaks
Crouch-Cancel
120 units of knockback
BowserNever breaks
Captain FalconNever breaks
Donkey KongNever breaks
Dr. MarioNever breaks
FalcoNever breaks
FoxNever breaks
GanondorfNever breaks
Ice ClimbersNever breaks
JigglypuffNever breaks
KirbyNever breaks
LinkNever breaks
LuigiNever breaks
MarioNever breaks
MarthNever breaks
MewtwoNever breaks
Mr. Game & WatchNever breaks
NessNever breaks
PeachNever breaks
PichuNever breaks
PikachuNever breaks
RoyNever breaks
SamusNever breaks
SheikNever breaks
YoshiNever breaks
Young LinkNever breaks
ZeldaNever breaks
Sakurai Angle starts being ASDI-Downable
32 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Sakurai Angle starts being Crouch-Cancellable
48 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%