Captain Falcon - Facon kick

Summary

First Active14
Last Active32
Total64 frames
Damage15 / 12 / 9%
Notesstrong hit frames 14-16, weaker hit frames 17-24, weakest hit frames 25-32

Attributes

NameValue
Start14
End32
Total Frames64
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

ground_clean
NameValue
HitboxAll Hitboxes
Damage15
Angle361
Base Knockback50
Knockback Growth70
Set Knockback0
EffectFlame
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
ground_mid
NameValue
HitboxAll Hitboxes
Damage12
Angle80
Base Knockback50
Knockback Growth60
Set Knockback0
EffectFlame
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
ground_late
NameValue
HitboxAll Hitboxes
Damage9
Angle90
Base Knockback50
Knockback Growth50
Set Knockback0
EffectFlame
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
landing
NameValue
HitboxAll Hitboxes
Damage9
Angle80
Base Knockback80
Knockback Growth20
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

Sorting