Captain Falcon - Up Smash

Summary

First Active21
Last Active28
Total54 frames
Damage8 / 14 / 13 / 12%
IASA40
Notesactive 21-22 and 27-28, first hit can do 8% or 14%, second hit can do 12%-13%

Legend

Attributes

NameValue
Start21
End28
Total Frames54
IASA40
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 21 - 22
NameValue
Hitbox
id0
Damage8
Angle90
Base Knockback0
Knockback Growth100
Set Knockback80
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
NameValue
Hitbox
id1
Damage8
Angle100
Base Knockback0
Knockback Growth100
Set Knockback100
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
NameValue
Hitbox
id2
Damage14
Angle80
Base Knockback30
Knockback Growth105
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
NameValue
Hitbox
id3
Damage14
Angle90
Base Knockback30
Knockback Growth105
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
Frames: 27 - 28
NameValue
Hitbox
id1
Damage13
Angle90
Base Knockback30
Knockback Growth126
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id2
Damage12
Angle80
Base Knockback30
Knockback Growth110
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id0
Damage13
Angle90
Base Knockback30
Knockback Growth128
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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