Mario - Cape (Air)

Summary

First Active12
Last Active14
Total35 frames
Damage9 / 7%
Notesreflects frames 6-33

Attributes

NameValue
Start12
End14
Total Frames35
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

air
NameValue
Hitbox
id0
Damage9
Angle110
Base Knockback30
Knockback Growth80
Set Knockback0
EffectReverse
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id1
Damage7
Angle110
Base Knockback30
Knockback Growth80
Set Knockback0
EffectReverse
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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