Zelda - Up Tilt

Hitbox Viewer
Animation by Emi House
1/
FPS
f10–24
1
10
24
43
Frame Data
First Active10
Last Active24
Total43 frames
Damage11%
IASA40
Attributes
NameValue
Start10
End24
Total Frames43
IASA40
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 10 - 24
NameValue
HitboxAll Hitboxes
Damage11
Angle70
Base Knockback65
Knockback Growth105
Set Knockback0
EffectElectric
Hitlag Attacker7
Hitlag Defender10 (6 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Crouch-Cancel
120 units of knockback
Bowser30%
Captain Falcon28%
Donkey Kong30%
Dr. Mario27%
Falco24%
Fox23%
Ganondorf29%
Ice Climbers25%
Jigglypuff20%
Kirby22%
Link28%
Luigi27%
Mario27%
Marth25%
Mewtwo24%
Mr. Game & Watch20%
Ness26%
Peach25%
Pichu19%
Pikachu24%
Roy24%
Samus29%
Sheik25%
Yoshi29%
Young Link24%
Zelda25%