Zelda - Neutral Air

Hitbox Viewer
Animation by Emi House
1/
FPS
f6–7
f10–11
f14–15
f18–19
f22–23
f26–27
1
6
7
10
11
14
15
18
19
22
23
26
27
49
Frame Data
First Active6
Last Active31
Total49 frames
Damage3 / 2 / 5%
IASA42
Landing lag18 (9 L-Cancelled)
Autocancel<6 37>
Attributes
NameValue
Start6
End31
Total Frames49
IASA42
Land Lag18
L-Canceled Land Lag9
Landing Fall Special Lag
Auto Cancel Before6
Auto Cancel After37
Hitboxes
Frames: 6 - 7, 10 - 11, 14 - 15, 18 - 19, 22 - 23
NameValue
Hitbox
id3
Damage3
Angle90
Base Knockback0
Knockback Growth90
Set Knockback50
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id2
Damage3
Angle90
Base Knockback0
Knockback Growth90
Set Knockback120
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id1
Damage2
Angle130
Base Knockback0
Knockback Growth100
Set Knockback70
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id0
Damage2
Angle130
Base Knockback0
Knockback Growth100
Set Knockback70
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
Frames: 26 - 27
NameValue
Hitbox
id0
Damage5
Angle361
Base Knockback40
Knockback Growth130
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id1
Damage5
Angle361
Base Knockback40
Knockback Growth130
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id2
Damage5
Angle361
Base Knockback40
Knockback Growth120
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id3
Damage5
Angle361
Base Knockback40
Knockback Growth120
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
BowserNever breaks
Captain FalconNever breaks
Donkey KongNever breaks
Dr. MarioNever breaks
FalcoNever breaks
FoxNever breaks
GanondorfNever breaks
Ice ClimbersNever breaks
JigglypuffNever breaks
KirbyNever breaks
LinkNever breaks
LuigiNever breaks
MarioNever breaks
MarthNever breaks
MewtwoNever breaks
Mr. Game & WatchNever breaks
NessNever breaks
PeachNever breaks
PichuNever breaks
PikachuNever breaks
RoyNever breaks
SamusNever breaks
SheikNever breaks
YoshiNever breaks
Young LinkNever breaks
ZeldaNever breaks
Crouch-Cancel
120 units of knockback
BowserNever breaks
Captain FalconNever breaks
Donkey KongNever breaks
Dr. MarioNever breaks
FalcoNever breaks
FoxNever breaks
GanondorfNever breaks
Ice ClimbersNever breaks
JigglypuffNever breaks
KirbyNever breaks
LinkNever breaks
LuigiNever breaks
MarioNever breaks
MarthNever breaks
MewtwoNever breaks
Mr. Game & WatchNever breaks
NessNever breaks
PeachNever breaks
PichuNever breaks
PikachuNever breaks
RoyNever breaks
SamusNever breaks
SheikNever breaks
YoshiNever breaks
Young LinkNever breaks
ZeldaNever breaks