Donkey Kong - Giant Punch
Fully charged
Relevant moves
Start
17
End
21
Total
46 frames
IASA
-
Notes
weak hit frame 18, 10 frames shield stun Intangible frames 17-18, only on fully charged punch
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 17 | 21 | 46 |
| Name | value |
|---|---|
| Start | 17 |
| End | 21 |
| Total | 46 |
| IASA | |
| Land lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
Crouch Cancel Percentages
The following percentages indicate when ASDI Down and Crouch Cancel are broken for this move. This is dependant which hitbox you are hit with.
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