Donkey Kong - Forward Smash

Summary

First Active22
Last Active23
Total54 frames
Damage19 / 21 / 20 / 18%

Legend

Attributes

NameValue
Start22
End23
Total Frames54
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 22 - 23
NameValue
Hitbox
id2
Damage19
Angle361
Base Knockback18
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun10
NameValue
Hitbox
id1
Damage21
Angle361
Base Knockback22
Knockback Growth94
Set Knockback0
EffectNormal
Hitlag Attacker10
Hitlag Defender10 (6 Crouched)
Shieldstun11
NameValue
Hitbox
id0
Damage20
Angle361
Base Knockback22
Knockback Growth94
Set Knockback0
EffectNormal
Hitlag Attacker10
Hitlag Defender10 (6 Crouched)
Shieldstun10
NameValue
Hitbox
id3
Damage18
Angle361
Base Knockback18
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun10

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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