Sheik - Rapid Jabs

Hitbox Viewer
Animation by Emi House
1/
FPS
f3–4
f9–10
f15–16
f21–22
f27–28
f33–34
1
3
4
9
10
15
16
21
22
27
28
33
34
35
Frame Data
First Active3
Last Active34
Total35 frames
Damage1%
Notes
Loop has an additional 6 frames startup and 8 frames endlag
Attributes
NameValue
Start3
End34
Total Frames35
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 3 - 4, 9 - 10, 15 - 16, 21 - 22, 27 - 28, 33 - 34
NameValue
HitboxAll Hitboxes
Damage1
Angle80
Base Knockback10
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser359%
Captain Falcon337%
Donkey Kong354%
Dr. Mario330%
Falco297%
Fox289%
Ganondorf345%
Ice Climbers311%
Jigglypuff264%
Kirby281%
Link337%
Luigi330%
Mario330%
Marth309%
Mewtwo306%
Mr. Game & Watch264%
Ness321%
Peach314%
Pichu256%
Pikachu297%
Roy306%
Samus347%
Sheik314%
Yoshi344%
Young Link306%
Zelda314%
Crouch-Cancel
120 units of knockback
Bowser617%
Captain Falcon580%
Donkey Kong608%
Dr. Mario569%
Falco512%
Fox497%
Ganondorf594%
Ice Climbers534%
Jigglypuff455%
Kirby483%
Link580%
Luigi569%
Mario569%
Marth532%
Mewtwo526%
Mr. Game & Watch455%
Ness551%
Peach540%
Pichu441%
Pikachu512%
Roy526%
Samus597%
Sheik540%
Yoshi591%
Young Link526%
Zelda540%