Falco - Forward Smash
Frame Data
First Active12
Last Active21
Total39 frames
Damage17 / 14%
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 12 | 21 | 39 |
| Name | Value |
|---|---|
| Start | 12 |
| End | 21 |
| Total Frames | 39 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 12 - 16 | |||||||||
| id0 | 17 | 361 | 40 | 90 | 0 | Normal | 9 | 9 (6 Crouched) | 9 |
| id2 | 17 | 110 | 40 | 90 | 0 | Normal | 9 | 9 (6 Crouched) | 9 |
| id1 | 17 | 361 | 40 | 90 | 0 | Normal | 9 | 9 (6 Crouched) | 9 |
Frames: 17 - 21 | |||||||||
| All Hitboxes | 14 | 361 | 10 | 105 | 0 | Normal | 8 | 8 (5 Crouched) | 8 |
Frames: 12 - 16
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 17 |
| Angle | 361 |
| Base Knockback | 40 |
| Knockback Growth | 90 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 9 |
| Hitlag Defender | 9 (6 Crouched) |
| Shieldstun | 9 |
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 17 |
| Angle | 110 |
| Base Knockback | 40 |
| Knockback Growth | 90 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 9 |
| Hitlag Defender | 9 (6 Crouched) |
| Shieldstun | 9 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 17 |
| Angle | 361 |
| Base Knockback | 40 |
| Knockback Growth | 90 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 9 |
| Hitlag Defender | 9 (6 Crouched) |
| Shieldstun | 9 |
Frames: 17 - 21
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 14 |
| Angle | 361 |
| Base Knockback | 10 |
| Knockback Growth | 105 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 8 |
| Hitlag Defender | 8 (5 Crouched) |
| Shieldstun | 8 |
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
12 - 16
17 - 21
id0
id2
id1
This move sends at the Sakurai Angle (361 degrees).
While grounded and below 32 units of knockback, this move sends at 0 degrees, and thus cannot be ASDI DownedASDI Down
80 units of knockback
Crouch-Cancel
120 units of knockback
Sakurai Angle starts being ASDI-Downable
32 units of knockback
Sakurai Angle starts being Crouch-Cancellable
48 units of knockback