Falco - Down Smash

Hitbox Viewer
Animation by Emi House
1/
FPS
f6–10
1
6
10
49
Frame Data
First Active6
Last Active10
Total49 frames
Damage16 / 13%
IASA46
Attributes
NameValue
Start6
End10
Total Frames49
IASA46
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 6 - 10
NameValue
Hitbox
id1
Damage16
Angle25
Base Knockback20
Knockback Growth70
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun9
NameValue
Hitbox
id3
Damage13
Angle80
Base Knockback20
Knockback Growth70
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id2
Damage13
Angle80
Base Knockback20
Knockback Growth70
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id0
Damage16
Angle25
Base Knockback20
Knockback Growth70
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun9
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser43%
Captain Falcon39%
Donkey Kong42%
Dr. Mario38%
Falco33%
Fox32%
Ganondorf41%
Ice Climbers35%
Jigglypuff27%
Kirby30%
Link39%
Luigi38%
Mario38%
Marth35%
Mewtwo34%
Mr. Game & Watch27%
Ness37%
Peach36%
Pichu26%
Pikachu33%
Roy34%
Samus41%
Sheik36%
Yoshi40%
Young Link34%
Zelda36%
Crouch-Cancel
120 units of knockback
Bowser92%
Captain Falcon86%
Donkey Kong91%
Dr. Mario84%
Falco74%
Fox71%
Ganondorf88%
Ice Climbers78%
Jigglypuff64%
Kirby69%
Link86%
Luigi84%
Mario84%
Marth77%
Mewtwo76%
Mr. Game & Watch64%
Ness81%
Peach79%
Pichu61%
Pikachu74%
Roy76%
Samus89%
Sheik79%
Yoshi88%
Young Link76%
Zelda79%