Marth - Counter (Air)
Summary
First Active5
Last Active29
Total59 frames
Damage7%
Noteswhen counter activates, hitbox active frames 14-20 (delayed by 1 frame if stronger move)Move is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 5 | 29 | 59 |
| Name | Value |
|---|---|
| Start | 5 |
| End | 29 |
| Total Frames | 59 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
unknown | |||||||||
| All Hitboxes | 7 | 361 | 90 | 35 | 0 | Slash | 5 | 5 (3 Crouched) | 5 |
unknown
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 7 |
| Angle | 361 |
| Base Knockback | 90 |
| Knockback Growth | 35 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 5 |
| Hitlag Defender | 5 (3 Crouched) |
| Shieldstun | 5 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting